Antonio Argentieri is an Italian composer and pianist pursuing second-level studies in Electronic Music at the Niccolò Piccinni Conservatory of Bari, under the guidance of Maestro Francesco Scagliola.
His artistic work explores the intersections between acoustic instruments, algorithmic processes, and electroacoustic transformation. He began his musical journey as a pianist at a very young age and earned his diploma with highest honors.
In 2023, he was selected as a jury member for the Conservatories section at the 67th International Festival of Contemporary Music during the Biennale Musica in Venice—an experience that deepened his connection to the international contemporary music scene.
His artistic focus lies in integrating extended instrumental techniques and digital sound manipulation to create immersive, process-driven compositions.
Selected for the 50th Anniversary of the International Computer Music Conference 2025 (ICMC 2025 Boston)
Antonio Argentieri's "Hammerklavier" is an acousmatic composition that reimagines the sonic potential of the piano through radical extended techniques and innovative digital processing. The work is constructed entirely from recordings of non-traditional piano gestures—scraping, striking, and manipulating the instrument's strings, frame, and body—revealing a hidden world of resonances, percussive attacks, and spectral textures that transcend conventional pianistic expression.
At the core of Hammerklavier is a sophisticated computational approach: custom Wolfram Language algorithms are employed to deconstruct and recontextualize raw piano samples, generating intricate timbral mutations and gestural transformations. This algorithmic intervention allows for an organic evolution of sound, where the boundaries between the instrument's acoustic identity and its digitally abstracted counterpart become increasingly fluid.
The result is a dynamic, percussive soundscape that merges human intuition with machine-driven recomposition, offering a listening experience that is at once immersive and unpredictable. Rooted in the electroacoustic tradition, Hammerklavier engages deeply with questions of materiality and abstraction, exploring the tension between the tangible, physical properties of the piano and the intangible, ever-shifting sonic architectures created through digital processing.
Techniques and materials: webcams, hand tracking algorithm, machine learning, Max MSP, four speakers, interactive furniture
"Interplay" explores the concept of non-verbal communication in the absence of words, challenging visitors to improvise together and find coordinated movements that transform into music. The installation invites two strangers to sit face-to-face on specially designed chairs, where their hand gestures become the language for spontaneous musical creation.
Through a sophisticated machine learning system, the installation transforms gestures and movements into music, interpreting the participants' non-verbal language and making human interaction concrete through sound. Two webcams capture the visitors' movements, and through a hand tracking algorithm, collect data on their hand positions. A trained machine learning algorithm precisely maps each gesture to specific sonic actions—tempo changes, harmonic shifts, scale selections, and rhythmic variations.
The first visitor controls the harmonic aspects of the musical composition, with their movements analyzed to determine which notes and chords will create the musical atmosphere. The second visitor guides the rhythm of the improvisation, with their gestures influencing speed, tempo, and rhythmic structure. The furniture design reflects this duality: cylindrical forms represent harmony while cubic shapes embody rhythm, with a central table featuring complementary cutouts that symbolize their interconnection.
This collaborative process creates a unique and unrepeatable composition born from silent cooperation between two people, demonstrating how collaboration, mutual listening, and empathy can overcome linguistic, cultural, and personal barriers to create bonds that transcend words.
Finalist at the National Prize for Visual Arts 2022
Techniques and materials: video projector, raspberry pi, max msp, webcam, pair of speakers
"Steal Your Face" is an interactive installation that combines audio and video components. Based on Artificial Intelligence algorithms developed by Facebook and Google, the work was born from the desire to raise awareness about the problem of data usage.
Starting from the premise that the algorithms used by the installation are the same ones employed by social networks, the work aims to highlight how these mechanisms tend to objectify the individual, disregarding any subjective characteristics. Starting from an image, it's not possible to reconstruct a person's identity, but they can only be treated as a number or an element of a group.
A camera, similar to that of a smartphone, takes a photo of the visitor's face as soon as they approach it. Subsequently, through Machine Learning algorithms, the work is able to extract data from the shot (such as age, ethnicity, gender, mood). The photo is saved in the dataset containing the identity of many other people. The data is used by the work as input for video and audio synthesis algorithms to generate forms composed of tens of thousands of cubes, containing as many faces belonging to identities already present in the dataset.